Sinking defeat sequence - PR #2040
Four matched Unity graphics captures at phone and desktop sizes. The videos compare motion at phone width; the full-size desktop end frames show final readability. Main is f7df9e3cb; the proposed change is 272512e42.
2 decisions. Each card shows BEFORE and AFTER, with its reference burned into the media.
1. A destroyed ship reaches the seabed


What to look for
Weather clears below the surface; the lit wreck remains legible; the captain portrait stays visible and the result says Sunk.
Decision
Does this sinking sequence reach the visual quality bar?
2. A round-limit defeat stays on the surface


What to look for
The ship remains afloat in arena weather, the result says Defeated, and no wreck shot appears.
Decision
Is the ordinary defeat framing right for a timeout?
Decisions
- A destroyed ship reaches the seabed: Does this sinking sequence reach the visual quality bar?
- A round-limit defeat stays on the surface: Is the ordinary defeat framing right for a timeout?